Now once both teams are registered you can begin searching for one another and changing the list of groups regularly if you can’t find the other party. Madogear can use Cold Slower -> Magma Eruption + Vulcan Arm / Arm Cannon / Flame Launcher. Fire property resistance +4~20% and Neutral property resistance +1~5%. Here's a basic calculation. Note that it's quite expensive (1 million Zeny), rather heavy (300 weight) and has a cooldown period of 3 minutes. Designed to replace the Paladin after its flaws were located, it is a powerful weapon. Also look how cute you are. If refine rate is 12 or higher, reduces delay after skill by 3%. Magic Gear License, Mainframe Restructure - Passive buff set, Acceleration, Hovering - Active buff set. While reveal options are plentiful, you can use Hide to avoid getting hit when an enemy tries to cast a skill on you. FLEE +12. Ragnarok Mobile Guide Chinese & Sea Server Today at 7:17 PM Ragnarok M Eternal Love : Intro and 18 things you need to know in Ep ... isode 7.0 ( 2 ภาษางับ ) . A slotted accessory that gives massive bonus to MDEF, so it's very good for PVPing. or in other locations where the mobs attempt to freeze you often (Nidhoggur's Nest). ATK+5 for each refine level. For PVP, maxing this is mandatory to reduce the chance of a Shadow Chaser's Masquerade skill from connecting. Some strategies include: blowing up immediately to take out the brunt of the opposing forces, luring enemies away from your team so they can pick off targets while you get ready to explode after baiting, holding back to provide Mado support before exploding. The standard PVP armour piece, alongside the other WoE pieces. Unless you have spare skill points after having spent it on everything else you'll use in your build, don't bother with this. However, note the high base weapon ATK and the high weight value; this makes it stellar for Axe Boomerang! A straight set of +ATK percentage enchants is likely the best option, though any of the others are suitable for different purposes (more HP for more Self Destruction damage, ASPD %, critical damage for critical autoattack builds, elemental resistances for PVP, etc.). Neutral property resistance +50%. 2 [Fatal Wound]. ATK +6%, MATK +6%. Also permanently increase ATK by 15~75, whether you're in a Madogear or not. Mechanic is no different. Mechanics can use daggers, one-handed swords, maces and axes. If level 130 or above, additional Perfect Dodge + 2. Very strong for Axe Boomerang, and it gives a strong boost to Cart Termination (15% on top of 1333% is no joke), making this one of the best weapons for that build. Municion: 1: Dark Cannon Ball. Does not stack with other movement speed enhancements. Power Swing builds work the best when Axe Boomerang is powered up alongside of it, so you'll need to strike a balance between melee and ranged power ups. You can buy this gear from the Black Marketeer in Prontera at /navi prontera 175/137. The damage inflicted is dependent on the level of Cart Remodeling, player attack (including the atk of weapon and cannon ball), and INT. A defining piece of Madogear builds, the Knuckle Boost increase is huge, and it stacks with itself too. Mechanic is unique in that it receives two different Old headgears from the Tomb of the Fallen. If Maelstrom is triggered, you clear out field effects. Ragnarok Online en Español. Can also be used in PVP when fighting against wind Warlocks that spam Chain Lightning or Tetra Vortex [Wind]. For PVM, it's good for targeted MVP hunting as you can resist their main elemental damage with it. As a Mechanic, the easiest way to increase DPS is not to up your raw attack power, but to increase the rate at which you can spam your skills. However, without a slot, you can't compound a Lockstep, and because of this, you can't have the Kickstep combo active, meaning that you'll be forced to carry Magic Gear Fuel into combat. How I prefer to refine is that I always only go up to safe level for the first copy I get. The entire objective of this build is to be a cheap enemy killer for farming and spending lots of Zeny trying to break a benchmark goes against that. A variant, the Lava Elemental is available as a mini-boss on Ragnarok. At +8 and higher is when Outrageous Cookie should be considered, but take note of the ASPD loss in using this over Ifodes. If you're dead-set on a melee type Mechanic build, this is the headgear to go for. Verus Equipment Exchange - Exchange Pile Bunker and instance drops. When you have more funds, upgrading into a Madogear build is a good idea. STR+2. ASPD +6%. This is locked to the right-side accessory, so you can only equip one of these. Once your Guild reaches level 3 and opens up the Facility Lobby in the Guild Hall, each member can begin working together towards achieving Guild Challenges. There are several short and easy quests for you to accomplish all on your own. This is normally a specialized garment to shield against one of the four basic elements. Your primary farming hat. Identify an unidentified item. If you suddenly lag and get caught, a Quagmire drop off can buy enough time for a proper escape. You can prioritize LUK and DEX if you find you can survive well enough with lower VIT amounts, or your ASPD is already capped. No bells or whistles, not even a card slot to speak of. The standard defensive card to slot in to the garment slot. For ranged damage builds like Madogear and Axe Boomerang, Blut Hase wins handily every time. You should prep builds to swap into depending how many of a certain job class you're seeing. Round-up mobs, activate Hovering, use Magnetic Field, use Front Slide or Back Slide out of it and then Arm Cannon the helpless enemies into oblivion. There won’t be much difference between how you would manage your second and third characters as both should primarily work towards boosting your main character’s resources as much as they can and just in case you haven’t been doing this for your first alt character, now is still a good time to do all that. An improved lower headgear piece for PVPing. If weapon refine level >= +10, additional Arm Cannon damage +20%. Requires a Pushcart and Cart Boost must be active. sort by: last update. Mado builds may prefer this as they need SP recovery more than HP, since they can heal themselves with Repair. (Nova insists on calling this Howard Alt-Eisen Card, despite the fact there's another card with an identical name. Depending on the game mode and your build type, Mechanics will prioritize different foods over others. Consumes a Magic Gear Fuel and one cannon ball. Your objective is to get 193 ASPD and then repeatedly slam your target with Power Swing / Cart Termination. Open fights with Flame Launcher and Magma Eruption. A slotted mid-piece. Axe Boomerang - If you want something to do after Self Destruction and you have a high enough refine on your Vellum Guillotine (the best weapon to Axe Boomerang with in PVP). Unfortunately, you won't make any money by forging as a Mechanic, so you should forget about crafting weapons entirely, either for your own use or Zeny-making. Arm Cannon versus mobs of enemies. Recommended Level: 2 for Arm Cannon, 3 if you want to use it for opening bursts. This card is pretty much a better Bathory in terms of resistances. Cannonball The item's info window. In conjunction with a Thanatos weapon, this makes it so you pretty much don't have to use consumables for HP and SP. Should give you more of an offensive bonus over Diabolus Armor. Set bonus: with Khalitzburg Knight Card, additional +15% damage against medium size or large size targets. An expensive piece but this is good for an all round boost to damage. Low chance of casting Level 3 Drain Life when hit. Once your guild hits level 2, thanks to each and every members’ contributions, you will unlock the Ruins for a guild exclusive mob and boss farming experience. To calculate this, have your fully equipped Mechanic buffed with the consumable buffs and status effects that you will use every time you choose to play your DPS Madogear build. And if you really wanted to have Axe Boomerang as an option, you can make it part of your Madogear build. Low chance to recover 5% of damage dealt to your HP and SP when physically attacking. With enchants, opt for as many high level Attack Delay and/or LUK or AGI bonuses as possible. Competes with Magnetic Field for this purpose. Sort SEA Price . ATK +10. You can also upgrade the Bizarre Cat Litter Box and earn better rewards later on. 1st Slot - Auto Attack Lv. Good in PVP, as this will let you better guard against specific players once you have an idea of what elements they strike with. Heal SP, go through your activated buff set and then spam Axe Boomerang + Power Swing or Cart Termination. If they are immune, still use Magma Eruption any way since the first hit is non-elemental, before Self Destructing. Your end goal boots for Madogear and Axe Boomerang. You can use it as a stepping stone if you can't yet obtain a White Knight Card. If refine level > 7, Acceleration SP cost reduced by 20. Up to you if you'd rather sell them or open for yourself. Set bonus: With any Temporal Boots, Max HP +15%, Max SP +5%. Play with our skill simulator. If they are by themselves, Shadow Chasers have no methods of killing you aside from maybe Shadow Form, which has a very obvious animation. Unlike most other cards, the Khalitzburg Knight Card is not dropped by a mob called Khalitzburg Knight, but instead acquired by paying instance drops in Old Glast Heim. After this, go for the rest in whatever order you feel is best. Its primary contender is the Physical Enhancer Ring (PER), as both fill in a similar niche of being the best for builds that don't need delay reduction, or are not optimizing Axe Boomerang / Knuckle Boost. The effectivity isn't increased by the skill level but using a bit less SP doesn't hurt. The field size is 5 by 5. After you get a Pile Bunker (or P or S), this becomes completely obsolete as its ATK is too low to compete. When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds. Ragnarok Mobile Card List with Deposit/Loot Effects and Exchange Prices. Skill cooldown is fixed to 2 seconds. I know glass cannons are people with alot of power but low defense. Weapon Level 3. It can be used to break Reflect Shield on some MVPs but they are few and far between. You have damage dealing options for both single targets and mobs, you have crowd control, MVP debuffing, projectile denial and stealth support to offer to your party members. Sky Fortress also has a long 3 day cooldown, which means you would need multiple characters to farm at an acceptable rate. Like in most team battle quests, you can always take it slow and pick enemies off one by one if you have time to spare and saving bosses for last works best too. It's not bad to start with, but do your best to upgrade as soon as possible. Strike a target up to 5~9 cells away for (300~500 + axe weight)% ATK damage and push them back 2 cells. Page 1. All Stats + 1. This is almost identical to Green Ferus, just AGI instead of VIT. It's very minor, but the ATK bonus is nice. Do keep in mind that most of what I write are suggestions. Not only that, but Cursed Knight's Shield doubles as a very nice offensive shield, especially if you gain the refine bonuses. The Crimson 2H Axe is one of the strongest weapons you can obtain for both Axe Boomerang and Arm Cannon / Knuckle Boost, defeating nearly every other option including Pile Bunkers. For food specifically, I would recommend to prioritize the stats in the following order, from most to least important: DEX, INT, AGI, STR, LUK, VIT. If you plan to explode a lot and often, you'll want 120 DEX with a Temporal DEX Boots swap. Recommended Level: 1 for Magma Eruption, 2 for FAWs, 5 if leftover points. See FAW Silver Sniper. Bypasses 30% DEF against players. If refine level >=7, Neutral property resistance +10%. The elemental protection on this is all around great and makes it the de facto standard shield. There are so many permutations of weapon properties that it makes it difficult to compare against your other weapon options. However, once you increase your gear to a point where instant cast and 193 ASPD are feasible, you should use Lv2 or Lv3. If refine level >= 4, ASPD +1%. If base level >= 150, all stats +2. Attack Delay 1 is another option for high ASPD builds. For DPSing against an enemy like in War of Emperium, PVP or against an MVP, Arm Cannon Lv2 should always be the pick. CANON Drivers. Once you click on register, you will be asked to type in a name, so make sure you put in something that will be easy for your friend or alternate account to find. Your desperate last chance buff as an Axe Mechanic, and your second-to-last chance buff as Madogear (because your last chance is to go boom). 450 ATK. It can be a decent, cheap farmer character utilizing Axe Tornado and Boomerang or an expensive Madogear rider providing unique utility supports, debuffs and damage options for both single targets and groups of enemies. Mob Zombies and wipe them out with Cart Revolution. Max HP +1% for every 2 refine levels. Allows usage of the Pile Bunker Madogear skill. Dark property, Damage +X% vs. Undead property, Property 2: Damage +X% vs. Boss class, Bypass DEF +X% vs. Normal class, Damage +X% vs Undead/Demon/Formless/DemiHuman race, Bypass +X% DEF vs Undead/Demon/Formless/DemiHuman race, Property 3: ATK +X, Ranged Damage +X%, STR +X, if base VIT >= 90, Neutral property resistance +5%, if base DEX >= 90, ranged attack damage +5%, if base VIT >= 90, Neutral property resistance +10%, if base DEX >= 90, ranged attack damage +10%. Stat building a DPS Madogear is relatively simple. This card is the only reason a +15 Crimson Mace and Crimson Two-Handed Axe can surpass Pile Bunkers for Arm Cannon spamming, as you can equip two of these for an enormous +80% damage increase. A slotted mid-piece. Don't confuse the two!). The decent Vicious Mind properties include: The trouble with Vicious Mind is that it takes a lot of RNG to get a decent one; first, that any maces are going to drop, then that the enchants are good, and finally whether or not it will survive the refine process. All Stats +1. Your ultimate ragnarok mobile guide for Merchant, Blacksmith, and Whitesmith! Get total VIT to 100. +20% damage against medium size or large size targets. Your ultimate guide for Ragnarok Mobile Eternal Love. Dragonball Z: Android 16 had two cannons called "Hell Blasters" in his upper arms. While mostly mobs, there are 4 Mini Bosses and 1 MVP Boss inside each of these dungeons. Use Lv2 unless you have Bragi support, in which case use Lv3. Damage is increased by 1% for every 80 weight in your cart, so at 8000 cart weight, this skill does +100% ATK. Game content and materials are trademarks and … Assuming no other buffs, you'll be able to cast Axe Tornado twice as often compared to using other weapons. Common Rare Untameable Cave The Rock Elemental or Rock Golem is one of the Creatures in ARK: Survival Evolved. Full Throttle - Your go for broke finisher. +30% damage against Demon race and Undead race enemies. Use this or Front Side Slide in conjunction with Magnetic Field for mob control. Strongest weapon for DPS in PVP available to Madogear Mechanic, as well as thrashing DemiHuman monsters (eg, Bio Labs). Set bonus: With DEX Supplement Equipment, Axe Boomerang damage +100%. If you're doing anything like a Power Swing, Cart Termination or CRIT (god help you) build, this is one of the best possible picks for damage. Set bonus: With Manteau of Airship, Boots of Airship: MaxHP +25%, MaxSP +25%, increased movement speed. Be forewarned that in an instance party, your damage output is very low and you offer little else in the way of support. Max HP +6%. Standard for PVPing, while the reductions are small, you need it to complete the WoE set bonus. It's only really useful for instances that have a large variety of different monsters like Endless Tower, Endless Cellar, and Infinite Space, where you might need to check your numerous unidentified drops to see if anything is worth carrying. Cannot be refined. Grab any stragglers harassing the back of the party with Axe Boomerang and either destroy them with autos, more Axe Boomerangs or Cart Termination, or lure them into the main mob for the party to deal with. The shop has capacity for 3~12 stacks of items. Every good party needs a back up. VIT +6. If you are not yet at or above Lv85 after turning in the equipment quest and the two board ones, kill a few more Wraiths and Evil Druids at Glast Heim. Low chance to recover 5% of damage dealt to HP and SP when physically attacking. Talk to Captain Carocc (the reindeer guy), then follow the red arrow path, talk to Hun, drink your apple juice, talk to him again, and then head north to the Academy. Essentially a. 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